Sunday, May 3, 2015

Final Reflection

Standard 1: Facilitate and Inspire Student Learning and Creativity
1.   Promote, support, and model creative and innovative thinking and inventiveness. I would use technology for creative and innovative thinking by having the students use Pixie to create stories and charts and using the internet to search for ideas.
2.   Engage students in exploring real-world issues and solving authentic problems using digital tools and resources. In some of my lessons I used online games from educational resources such as abcya.org to engage the students in real-world issues and problem solving. I also would have them research current events online to learn about real-world issues.
3.   Promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes. In my lessons I used quick writes for reflection. Using technology I would have my students create a blog online or do a video blog on the iPads. I would also have them use MindMup or other mind maps to plan projects.
4.   Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments. I would model collaborative knowledge construction by teaching the students to use technology such as Prezi and MindMup to learn together and create projects even if they are not face to face.
Standard 2: Design and Develop Digital-Age Learning Experiences and Assessments
1.   Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. I used various online games and manipulatives in my lessons to promote learning and creativity. One way that I could have used technology to promote learning and creativity was to allow students to create more final projects or presentations using Prezi or Pixie.
2.   Develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress. I would develop a technology-enriched environment by making sure they have access to iPads and computers as much as possible. I would also make sure that during centers and other hands on learning activities they would have access to the smart board to do learning activities and ways to pursue their curiosity. I would also have the students do their AR testing on the iPads so that they can keep track of their progress and always have access to it.  
3.   Customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources. The nice thing about using technology is it is very easy to change the levels to fit the diverse leaning needs. With technology you also are able to cater to visual, auditory and hands-on learners. Technology opens up the world so much wider to students because they can research and learn more then what is just in their community.
4.   Provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching. I would use technology to allow students to take tests online, write blogs about what they were learning, and creating video blogs or short films on what they are learning. Then I would take this information to determine what we still need to focus our attention on.
Standard 3: Model Digital-Age Work and Learning 
1.   Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations. We used technology to take situations and apply them in a different way. For example in our erosion lesson we showed them erosion in an online simulation and then we actually did an experiment to show it in real life.
2.   Collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation. I would use academic learning sites such as Brain Pop and abcya.com. I would also use online blogs that multiple students would have access to, online mind maps and Prezi for presentations.
3.   Communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats. Ways that I would communicate relevant information would be weekly emails home and a class website or blog that would be updated as frequently as needed.
4.   model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning. I would make sure that I follow the trends and see what new technology is being used in classroom settings. I would then use this new technology in my classroom to help my students’ research and learn on their own.
Standard 4: Promote and Model Digital Citizenship and Responsibility
1.   Advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources. The biggest thing that I would do is start off the class with responsibility on the internet. We would do a project similar to the one we did in this class where we researched what digital citizenship meant and how to be safe on the internet.
2.   Address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resources. I would make sure that my students all had the same access to the different types of technology (computer, iPad, smart board) but make sure that if a student had trouble reading for example the technology would read to the student and help them learn the words.
3.   Promote and model digital etiquette and responsible social interactions related to the use of technology and information. I would make sure that our first focus would be that of being kind on the internet just like we are in class. For example we do not make fun of people or bully them online just because they can’t see us. We would also talk about how it is very important not to post personal information online because anyone could have access to it.

4.   Develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital-age communication and collaboration tools. We would research other cultures and see how they use technology and how it is different from the way we use technology. We would have digital pen-pals and learn more about them that way. 

Saturday, May 2, 2015

Erosion Lesson









Grade 2

Erosion

talk about what erosion is, why it happens focusing on water and wind
play some of the erosion games
kids will write about some erosion and draw a picture
we will make them into a class book
kids will research


I. RATIONALE:
This lesson aligns with the Next Generation Science Standards and the Arizona College and career readiness standards for second grade.

II. OVERVIEW
Grade Level: Second Grade
Subject(s): Science
Topic of Study: Erosion
Time Allotment: One hour
Standards:
AZCCRS:
Reading Standards for Informational Text
Describe the connection between a series of historical events, scientific ideas or concepts, or steps in technical procedures in a text. (2.RI.3)

Know and use various text features (e.g., captions, bold print, subheadings, glossaries, indexes, electronic menus, icons) to locate key facts or information in a text efficiently. (2.RI.5)

Writing Standards
Write informative/explanatory texts in which they introduce a topic, use facts and definitions to develop points, and provide a concluding statement or section. (2.W.2)
NextGen

2-ESS2-1.
Compare multiple solutions designed to slow or prevent wind or water from changing the shape of the land.*[Clarification Statement: Examples of solutions could include different designs of dikes and windbreaks to hold back wind and water, and different designs for using shrubs, grass, and trees to hold back the land.]


Objectives: Students will be able to explain how water and wind erosion have affected the earths surface.
What do the students need to know prior to the lesson? The students don’t need much prior knowledge before because we go over it all in the lesson. We do a quick write at the beginning to see what they know so we can form the lesson around that knowledge.
How will prior knowledge and experience be assessed? Prior knowledge is assessed through a 3 minute quick write at the beginning of the lesson.
How will you use this information in the planning process? We will use the information to determine how much time we need to spend on the games and what information we need to focus on.
Why should the content of this lesson be taught at this grade level? At this grade level they are more aware of their surroundings and things that are going on in the environment.
When will the lesson be taught in the course of the school year? Why? The time of the lesson does not matter due to the things we are talking about.


III. IMPLEMENTATION
Procedure: Students will do a quick write on what they think erosion might be.
Watch Bill Nye Erosion video https://www.youtube.com/watch?v=J-ULcVdeqgE
Discuss key terms and ideas (students will read an online article and pull out some key facts to share)
we will then write the key terms and ideas on the smartboard
sugar cube experiment
play some of the online games
Students will write 2-3 paragraphs explaining erosion.

Technology Integration:Watch Bill Nye video, play erosion games, read erosion articles online.

Why are you using the instructional methods you have described? These instructional methods are very hands on and gives them lots of time to practice and learn the material.
How do the instructional methods align with what you know about best practices (think about your methods classes)? They align with the best practices by using hands on activities and give them more control over their learning.

IV. ASSESSMENT
Procedure: have the students email the 2-3 paragraphs that they wrote
have a few students read their paragraphs
play erosion jeopardy and keep score, give the winning team extra points.
Instruments: http://www.regentsearthscience.com/jeopardy/erosion/jeopardy.htm


IIV. MATERIALS AND RESOURCES
In this section include any examples you have created for the students, resources (software, web links, books, crafting items, etc.) and other necessary items

Computers to explore electronic research and activities.
Paper
Sugar cubes
Bill Nye video
Water